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Above is a still from the final comp ( pic A ) . I did the matte painting in Photoshop with several pictures I took at the Aerodrome of the Bourget near Paris . I provided layers ( pic B ) to CG artist who turned them into low polygons geometries for camera projection purpose . It allowed for recreating a subtle camera movement . The strange flying mechanics was a full CG structure added later by the comper .

 

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